Artem Armashov - 3D Character Artist
Навыки
- 3D-Coat
- Blender
- handpaint
- handpainted textures
- PhotoShop
- sculpting
- semi-realistic
- stylized
Опыт работы
Glera Games
Middle 3D Artist - Nov 2021 - Oct 2023At the “Road Trip” project my main functions were:
● Creation of hand-painted 3D-characters based on concept art with portrait likeness and
according to the style of the game (full pipeline from sculpting to hand-painting)
● Monitoring the quality of character meshes and making the necessary modifications
● Optimizing existing characters to ensure they were in line with the updated graphic style
● Modeling and rendering blank props for 2D artists to use as a base for their painting
● Writing guides for efficient reuse of textured character parts in the creation of new ones
● Rigging and weight painting, basic animationsFriday's Games
Narrative Designer - Mar 2018- Oct 2019At the “Farmscapes” project my main functions were:
● Writing loglines and synopses for game locations.
● Directing stages through coding character behaviors, camera movements, and weather/prop
actions using a script editor
● Developing characters by crafting their backstories and providing technical briefs for 2D and
3D artists
● Writing dialogues
● Proofreading and editing dialoguesAdditional functions:
● Match-3 chips design development
● Game mechanics development and testing
● Modeling and rendering of props for painting by 2D artists
Образование
Advertising Specialist
Altai State University2002-2007
Обо мне
I'm focused on stylized hand-painted characters and props. I have 3+ years of experience as a 3D Artist in big teams and also as a freelancer. I pay much attention to details and have a sharp eye for what can be improved.
https://www.artstation.com/artem_armashov