Danila Shalin - Unreal engine developer
Навыки
- AI
- Blender
- C#
- C++
- GAS
- OOP
- Rider
- UMG
- Unreal Engine
- Visual Studio
Опыт работы
Amidiys Labs
Middle Unreal engine developer - October 2024 - present— Develop and maintain a project from scratch, including architecture
design.
— Creating game mechanics and interfaces in C++ and Blueprints.
— Performance optimization and bug fixes.
— Management of development processes within the department,
coordination of work with other departments (designers, narrators, etc.).
— Control over the use of Git and branch management.Axyous Games
Middle unreal engine developer - May 2024 - October 2024— Implement game mechanics using arrays, tags, and basic gameplay classes.
— Interact with Blueprints and C++ to create flexible game logic.Saratov State Agrarian University
Developer of VR technologies - December 2023 - May 2024— Designed and implemented a VR interface (UMG) with controller-based interactions , including context-sensitive menus and dynamic
haptic feedback (vibrations/tactile responses).— Developed a dynamic event system (e.g., random obstacle generation, equipment failures) using Blueprint/C++ to simulate real-world scenarios
— Optimized NPC behavior via Behavior Trees and AI Navigation, enabling adaptive responses to dynamic environmental changes (e.g.,
adjusting patrol paths around dynamically spawned hazards).— Maintained technical documentation for project architecture and
best practices, supporting a team of 5+ developers through clear
knowledge sharing and iterative updates.Anuprion Games
Junior unreal engine developer - March 2022 - December 2023— Development of game mechanics in C++ and Blueprints.
— Working with AI (Behavior Tree, Tasks, AI Controller, Crowd).
— Integration of User Interfaces (UMG) and animations (Animation Blueprint, Retargeting).
Образование
Unreal engine developer
SkillboxJanuary 2023 - September 2023Simple course for knowledge improvement
Обо мне
My name is Danila Shalin, I am a Middle+ Unreal Engine
Developer with 3 years of experience. Since childhood, I was passionate
about game development and turned my passion into a professional
activity, specializing in creating high-quality code, designing
architecture, and solving complex problems. In my professional practice,
Ive been involved in developing and supporting game projects from
scratch using C++ and Blueprints, optimizing performance, and
integrating complex game mechanics and interfaces. As a development
team leader, I coordinated the teams work and interacted with other
departments to achieve their goals. My experience covers areas such as
AI development, VR, and UI creation. I suggest: Deep knowledge of
Unreal Engine (4/5), C++ and modern development tools. Ability to work
in a team, train junior developers, and distribute tasks correctly. The
desire to develop professionally and solve non-standard tasks. I am
ready to complete a test task and discuss the details of possible
cooperation. I am considering relocation proposals, especially to
Armenia. I will be happy to discuss how my skills can be useful for your
project.