Kirill Buhalov - Unity Developer, Team Lead

  • Senior
  • Belarus
  • 4 000 $ (дол/мес)
  • Полная занятость
  • Готов(а) к удаленной работе
  • Готов(а) к релокации
  • Обновлено 5 месяцев назад
Photo

Навыки

  • C#
  • ECS
  • Git
  • Mobile Game Development
  • Team Leader
  • Unity

Опыт работы

Reef Games

Unity Developer, Team Leader - 03.2021 - 02.2025

Development of a mobile games for iOS and Android: Fable Town.
Role: developer
Activity: architecture design, development, team work planning, code review, implementation of development processes
Technologies and features: Unity3d, ECS
Key features: implement new game features, adjusting of the application development processes, team management, planning, Unity UI, recruiting

Heyworks

Unity3D Developer - 05.2019 - 02.2021

Development of a mobile games for iOS and Android.
Role: team lead, developer
Activity: architecture design, development, team work planning, code review, team work optimization, implementation of development processes
Technologies and features: Unity3d, TeamCity, Roslyn, StyleCop, ReSharper, MongoDB
Key features: adjusting of the application development processes, team management, planning, CI integration, unit tests, ECS, Unity UI

EGO Creative Innovations

Lead Technical Specialist, Xamarin - 04.2018 - 04.2019

Development of a mobile client electronic medication administration system https://centralreach.com/.
Role: developer, tech lead
Activity: architecture design, development, team work planning, code review, working with customer, team work optimization, implementation of development processes
Technologies and features: Xamarin.iOS, Xamarin.Android, ServiceStack, TeamCity, Roslyn, StyleCop
Key features: adjusting of the enterprise application development processes, code generation, CI integration, unit tests

Productive Edge

Xamarin Developer - 11.2017 - 02.2018

Development of a mobile client electronic medication administration system http://www.extendedcarepro.com/.
Role: developer, tech couch
Activity: development of mobile application. Couch the customer's team to work with Xamarin.Forms
Technologies and features: Xamarin.Forms, UWP
Key features: experience in couching

CTDev

Mobile Developer (Xamarin) - 11.2016 - 10.2017

Maintenance and development of new functionality for the mobile client http://infolio.co/
Role: developer
Project: Infolio
Activity: development and maintenance of mobile application.
Technologies and frameworks. Xamarin.iOS, TeamCity, Upsource
Key features: big enterprice solution, big team, unit tests, CI

DreamTeam Mobile

Mobile developer (Xamarin, Unity, UWP) - 06.2015 - 10.2016

Development and support of own mobile application development framework(Xamarin + MVVMCRoss). Application development.
Projects: Simple Latitude, TaxiGorod, SynergySports Companion, ParkDC, ManageBridge, Martian Crush, SnowTrax
Role: developer
Activity: development and maintenance of mobile applications.
Technologies and frameworks: Xamarin.iOS, Xamarin.Android, Xamarin.Forms, UWP, Unity, MVVMCross
Key features: improving technical skill, «one man team» development, remote work, the first experience in Unity3D

Axygens

Mobile Developer - 09.2014 - 05.2015

Design and development of a mobile time tracking client for MS Dynamics AX solution.
Projects: Time is Money (TiM)
Role: developer, team lead
Activity: technology selection, architecture design, development, team work planning, code review, working with customer.
Technologies and frameworks: Xamarin.iOS, Xamarin.Android, Windows Phone 8 SDK
Key features: experience with Xamarin Framework, understanding how to plan work for team and yourself

XIM

Mobile Developer - 01.2012 - 04.2013

Development and maintenance of gaming applications for the following platforms: Windows Phone 7, Windows 8
Projects : Ape The Wall, Pandas vs Ninjas, Bubble Birds, BombIt, Magic Puzzles
Role: developer
Activity: developing new applications from idea to release. Support and development of existing projects of the company.
Technologies and frameworks: XNA Framework, FarseerPhysics Engine, DirectX (SharpDX)
Key features: experience in industrial programming, understanding development process from idea to store

Образование

Applied Mathematics and Programming

Gomel'ski Dzjaržauny Universitet imja Franciska Skarany
2012

Обо мне

About Me

I am a highly experienced Unity3D developer and team lead with over 11 years in software development, specializing in mobile game development. My professional background includes:

  • Developing and releasing games for iOS and Android platforms using Unity3D
  • Leading teams of up to 10 people, including recruitment, onboarding, performance assessment, and individual growth planning
  • Designing game architectures, implementing new features, and optimizing development workflows
  • Managing client-server interaction
  • Establishing efficient cross-department collaboration
  • Working with tools and technologies such as Unity3D, C#, ECS, Photon, Git, TeamCity, Jenkins, MongoDB, and more
  • Exploring new technologies, including Unreal Engine, to expand my skill set

What I’m Looking For

I am seeking a full-time, long-term position in the gaming industry with the following key expectations:

  • Game Development: Involvement in projects of any genre or type, where I can contribute my expertise in Unity3D and game development processes
  • Role Flexibility: Open to positions as a Unity Developer or Team Lead, enjoying both technical and managerial responsibilities
  • Work Setup: Based in Belarus, I am available for remote opportunities worldwide or on-site work in Minsk

I am passionate about delivering high-quality games and collaborating with teams to create unique and engaging experiences.

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